-LRB- CNN -RRB- -- Proving that the Wii 's motion-sensing controls were n't a fad , both Sony 's PlayStation Move and Microsoft 's Kinect had strong holiday seasons , suggesting a growing appetite for active video games .

Sony and Microsoft sold more than 4.1 million and 8 million units over the holidays , respectively , on the strength of titles like `` Sports Champions '' and `` Dance Central . ''

And as a host of new compatible offerings illustrate , both these and other manufacturers hope to further expand the market for gesture-tracking gaming systems throughout 2011 and beyond .

Here 's a look at what 's coming in the months ahead .

PlayStation Move

Like the Wii , the Move system features a wand-like controller that gamers wave about to control their avatars onscreen .

Angling to entice hard-core players as well as casual game enthusiasts , Sony 's upcoming 3D TV-enabled sci-fi shooter `` Killzone 3 '' and military-themed blaster `` SOCOM 4 : U.S. Navy SEALs '' both will feature PlayStation Move support .

Each offers more intuitive aiming through physical gestures , and looks to make a case for how well this new tech can integrate with more die-hard gameplay experiences .

Titles with a more mainstream focus like `` MLB 11 : The Show '' -LRB- batting -RRB- , `` PlayStation Move Heroes '' -LRB- arcade mini-games -RRB- , `` LittleBigPlanet 2 '' -LRB- platform hopping -RRB- and `` Sorcery '' -LRB- spell casting via a plastic wand -RRB- are also planned .

And nearly 50 titles in all genres , from adventure to sports to downloadable PlayStation Network games and third-party outings such as `` Time Crisis : Razing Storm , '' are now available for the Move .

Kinect

Microsoft 's hit system , which uses cameras to read players ' full-body movements and translate them into action or sports games , will extend its immediate focus to a range of social applications .

Announced at CES , the company 's new Kinect Avatar service utilizes the hands-free controller to allow real-time mapping of facial movements onto a digital character . When you raise your eyebrow , so does your avatar .

Up to eight virtual avatars , all reflecting their users ' actual facial expressions , can hang out in virtual chat rooms -- including performance stages and other imaginative environments -- via Xbox Live . You can even record videos of their conversations .

The Kinect also will feature such motion-controlled entertainment options as casual videoconferencing and , come spring , the ability to use hand gestures and voice commands to enjoy streaming video from Netflix and Hulu Plus .

New upcoming titles for the Kinect , which cover a range of interests and play styles , include psychedelic shooter `` Child of Eden , '' automotive epic `` Forza Motorsport 4 '' and the humorous trivia game `` You Do n't Know Jack . ''

Tablets , PCs and handheld 3-D

New gyroscope-equipped tablet PCs such as Motorola 's Xoom , Acer 's new Android slate and Apple 's rumored iPad 2 also promise potential new ways to bring motion controls to handheld gaming . Expect more titles that , like some popular iPhone games , let you tilt to steer on-screen vehicles , pilot dogfighting planes or aim virtual cross hairs .

Motion controls manufacturer Softkinetic also plans to offer controller-free games shortly through its proprietary `` iisu '' 3-D gesture-recognition technology .

PC gamers can soon enjoy motion control capability outside of racing chairs and plastic putting simulators . Sixense 's Hydra controller , which uses a magnetic field to detect your movements , is due in April , packaged with the popular puzzle game `` Portal 2 . ''

The Nintendo 3DS , a handheld gaming system capable of producing three-dimensional special effects without the need for special glasses , will include touchscreen controls and dozens of custom games when it arrives March 27 .

From touch-sensing Android smartphones to gesture-tracking TV remotes and accessories like Nyko 's Power Shot , which transforms the PlayStation Move into a plastic rifle , motion controls will be everywhere in 2011 .

What 's next for these technologies appears to be a broader range of everyday uses that more inventively tap into the power of your own body -- the most intuitive controller of all .

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Sony 's PlayStation Move and Microsoft 's Kinect systems had strong holiday seasons

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Sales suggest a growing appetite for active video games with motion controls

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Manufacturers are angling to entice hard-core players as well as casual game enthusiasts